An issue where using a combat item on the final boss would break VFX from correctly looping has been fixed. Updated healing tab background art on the Hospital.Added missing SFX to Bonesaw and Shred of Decency has been fixed.An issue with the Fanatic Librarian kill achievement not counting when ignited.A softlock issue with a UI edgecase when you don't have all skills equipped and opening stagecoach menu at the same time has been fixed.Added new localization disclaimers by request of the various language loc teams.A slew of animation and vfx improvements and polish.An issue with the Fisherfolk Docker not receiving the stacking -10% Deathblow RES penalty if he survives a Death's Door check after being hatched via Spawning Grounds has been fixed.Monsters can now have IMMUNE resistance levels, reflected in their mouse-over stats and pop text when struck by relevant abilities or combat items.Increased the appearance rate of Hero Shrines.Pillager Mongrel no longer gains Dodge when using Watchdog, but instead gains it on Riposte.An issue with a Flagellant hero goal has been fixed.Confession 2: region 2 Oblivion's Rampart will now always be a Deacon fight and region 3 will always be a Cardinal fight.Confession 1: region 2 Oblivion's Rampart will now always be a Deacon fight.The Hateful Pyre and The Stygian Blaze now grant bonus Deathblow RES to all monsters/bosses that have Death's Door.Inns can now only be generated once per expedition.Bishop: fixed an issue causing the Bishop to occasionally pass his turn unnecessarily.Knight: no longer uses En Garde if on Death's Door.Drummer: Order: Defensive Formation no longer grants +50% Deathblow RES for 1 Round.Monsters that previously had 5% Deathblow RES, such as the Evangelist, now have 0%.Minimum Deathblow RES has been reduced from 5% to 0% for monsters.Minimum Deathblow RES for Heroes has been raised from 5% to 33%.An issue preventing team names from working when they contained the Flagellant has been fixed.Cluster of Eyes: Evince skills now targets random heroes.Bifurcated Eye: Detect skills now targets random heroes.Cloistered Eye: Seek skills will now target a random hero when there's no random hero to target.Chalk Dust: No longer requires target to be in Stealth and can now be Dodged, but will also remove any Dodge tokens.Reduced stress damage dealt in Jester's chapter 2 story.Removed Deathblow RES buff from Impervious Monsters.Slight increase to candle cost of later character cosmetics.Many quirk interactions have been added to Academic's Studies.Haunted Chocolatier is not a sequel to Stardew Valley, but will have NPC relationships like the previous title. Haunted Chocolatier has no official release date, yet, but we can rest assured Eric Barone is working hard on the next title. In a video livestream, Stardew Valley Barone released background music for a "bee boss" fight. Stardew Valley creator Eric Barone aka ConcernedApe, revealed the new game Haunted Chocolatier will include boss fights. Both MLB and Cricket 22 are available immediately on Xbox cloud and console, while there are a few more games to look forward to across the rest of the month for Xbox Game Pass. Xbox has officially announced the first wave of games hitting Xbox Game Pass in April 2022, including one we already knew about in advance, MLB: The Show 22. Dickinson said the team is looking to "push the envelope of fidelity", and is looking to create a Tomb Raider experience fans deserve from Crystal Dynamics. Announced during the State of Unreal 2022, Crystal Dynamics' Tomb Raider franchise general manager, Dallas Dickinson promised a "high-quality cinematic action-adventure experience" for the upcoming Tomb Raider game. Crystal Dynamics has announced a new Tomb Raider game and revealed that it will be built using Unreal Engine 5.
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